WEDNESDAY NIGHT GAMERS OF ALEXANDRIA
On this page, you’ll find a variety of simple rules we’ve used for our campaigns. They’ve worked well for us, and we hope they’ll be as successful for you (or at least provide you with some good ideas).
Age of King Arthur
Using the Warhammer Ancients supple-
ment of the same name, this colorful map
and basic set of campaign rules allow
you to conduct strategic movement in a
matter of minutes--and get immediately
to the tabletop battles.
Almost every battle is fought between
armies of equal points, but the strategic
game means that a victory has potential
benefits in future battles. The length of
campaign can be determined by: 1) seizing
an enemy castle; or 2) a number of strategic
turns with victory determined by the value
of captured territories.
Read Age of King Arthur rules
Age of Vikings
Very simple rules allow three to six players
to battle it out in the early years of Viking
raids. The Vikings have established a base
on the Thames River, and three divided
Saxon kingdoms must attempt to guess
where the Vikings will strike. Meanwhile,
the Vikings try to hit easy targets for loot.
Strategic play takes about five minutes, and
using simple skirmish rules (we used a
modified version of Games Workshop's
Lord of the Rings Battle System), you can
play two small battles on the same tabletop,
moving your campaign along quickly.
Read Age of Vikings rules (PDF file not yet available)
To contact us:
Wednesday Night Gamers of Alexandria
Del Stover (President for Life)